Forum Discussion
7 years ago
I'm with you on #2 but the other ones are all part of the game ESPECIALLY #1! As for #3 specifically - this is a very very legitimate strategy. Consider the strategy of making boat loads of infantry and maybe a missile or two. Hunt their harvesters- try taking on their distrupter/flamer 2v1 with 10 tib infantry. Right - you keep going - maybe you don't even kill their guys - leave them at low health - target healthy ones. Maybe he gets 4.... 5?!... on the board. If you we just pumping 10 tib units - you could then - with 0 pop - bust out with a WHOLE bunch of air units (or whatever) and just make sure you don't kill a single flamers - or do - but then you now have 3-4 air units and they have nothing. Messing with the pop cap is a fantastic strategy.
As far as #2 - yeah - I do it too - but because it's part of the game and you do what you can to win. But I don't like it one bit. It's a) - cheap, b) - makes no sense, c) - isn't really defensible and if both sides are doing it, then you have this stupid game delay as helicopters do fly-bys... really? d) this game is about 'battlefield control' (EVA says it every game, no?)... flying over like that is not controlling anything.
As far as #2 - yeah - I do it too - but because it's part of the game and you do what you can to win. But I don't like it one bit. It's a) - cheap, b) - makes no sense, c) - isn't really defensible and if both sides are doing it, then you have this stupid game delay as helicopters do fly-bys... really? d) this game is about 'battlefield control' (EVA says it every game, no?)... flying over like that is not controlling anything.
7 years ago
haha I have such decks but I prefer hammerhead/phantom over kodiak/basilisk
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