7 years ago
No Player Wipes!
We’ve received a lot of feedback from our player community that they’re bummed we plan to wipe all player data sometime in the future. While this was originally intended so that we could gather your ...
Hi guys,
I'm seeing a lot of concerns about the lack of wipe making the game less competitive. I'm assuming most, if not all, of these concerns stem from the leaderboard and higher medal count from players already in the game. Would that be correct? If so, would it also be correct that these concerns are valid for post-launch, when new players continue to enter the game and see others high up on the leaderboard?
If that's not correct, or not the only issue, what other competitive concerns do y'all have?
So,
A few really negative voices complaining on a forum is considered a lot?
The argument here is purely semantics and being really serious about the principle of testing order for a game that's supposed to be fun.
I've had a lot of fun playing this game, and I'm a casual enough gamer where if I had to restart my progress I'd probably quickly lose interest.
"A lack of a player wipe means that new players will quickly get discouraged in the face of massively leveled-up pre-alpha players."
BUT, a wipe means that new players will get quickly destroyed in the face of playing alpha/beta players who have way more game knowledge and developed strats than them.
I think not wiping is better for the new playerbase when it launches since that means its more likely they play each other and not us. They won't play us until they've played for a while, learned the strats, and levelled their units. Meaning when they do finally face alpha players, its more likely they are on full even ground.