Forum Discussion
8 years ago
It's not simple pathing. It's the way the objective works with the hexagon style locations. More than one unit cannot be in a space. Occupy the space with faster units and you can't really lose.
8 years ago
That's a fair assessment, but I also think that it's an interesting game mechanic that adds an extra layer of strategy to it. Having to plan where you units go and not just mindlessly deploy and forget is what separates this game from things like clash royale. To me the issue is more the fact that units that can attack while moving have the ability to exploit this, remove that option altogether and it might make it more balanced.
About Command & Conquer Franchise Discussion
Chat about your favorite games in the Command and Conquer franchise and get help from the player community.13,561 PostsLatest Activity: 6 years ago
Recent Discussions
- 4 days ago
- 20 days ago