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Re: Challenge matches are broken

If you are able to turn off Challenge Matches, you’d have a limited pool of people to play with and eventually no one to play with since you would be the only Level 12 at Diamond League for example with level 7 units. 

Then when you don’t get anyone to face and all too get is the blue circle of death spinning and spinning trying to find a player in your league similar to you and your unit levels, it’ll eventually say to you that no opponent was found and players will complain about the lack of matchmaking. 

What they should do is make Challenge Matches not count at all. A win or a loss wouldn’t do anything. You wouldn’t increase or decrease your position in the ladder but your experience level will  keep increasing the more you keep playing until eventually you increase your experience level from the 12 that you were at to level 60 and all units are now unlocked. 

Either that or just scrap the experience levels entirely and just make it to where you unlock units based on leagues that you get to. For example, getting into Platinum unlocks the MLRS and Machine Gunner and getting into Diamond unlocks the Basilisk and Chem Trooper. These are just examples. 

But the way the game is designed now is broken. You can make it all the way to Masters (Ask me how I know) with a combination of level 6 and 7 units with a level 17 experience level because  every game was a challenge battle and my losses didn’t count so I kept moving up slowly because my wins counted. 

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