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Re: Feedback on bounties

I'd like to reiterate snipes' proposal for week/month long alliance bounties as something an alliance can do together for a greater shared reward.

As for daily bounties my opinion that I've stated around here and the discord before is that they should be broader, kill x units with air units, vehicles, infantry, tech units, etc. Play as commander would certainly be better than win as commander (just had to do jackson 2 days in a row, ow),but I'd also look at level specific bounties.

Up to level 8 or so having to do bounties for specific units or specific commanders is generally okay, you're still learning the game, new units are coming in reasonably frequently, its nice to have some incentive to try things, but past that point the meta starts to get established and while there definitely is some wiggle room its not wide enough for "kill x things with unit that dies to everything currently in the meta" or "Win/play games with commander whose power is completely unusable", balance updates will help this a lot over time but won't solve it completely no matter how balanced the game ends up being.

For those specific bounties though I'd completely remove the chance of a bounty for a unit that is on average 2-3 levels behind the average unit level for your medal count popping up, if I have level 5 jumpjets and everyone has level 7 units its not that I don't want to try them, its that its suicide. I'd also take a look at the kill numbers, I need 8 riflemen kills but 20 chem warrior kills? Seems a bit off. And of course I agree with that this could be build x units instead of kill x units with and feel a whole lot less bad.

I'd also considering doing bounties as a 2 day thing, one set of bounties for GDI, one for Nod, give one each day but with 48 hour timers on them and each day alternating between the factions, same amount of rewards, you can still do them every day if you want, but if you need a day off or something comes up you can do them early or have a spare day to finish them up. Also this allows the few players who don't play the other faction to still get at least some reward from bounties.

I also like most of Abishai's suggestions for new bounties and agree that bounties should give progress win or lose.

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