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Re: Harvesters should cost to rebuild period


@TegliG wrote:

The problem I see nowadays is that you cannot beat a tech player


Well, I guess you have to fight fire with fire. I did manage to do tech on several occasions, and all it takes is two harvesters and a scarab guarding them. Most players can't successfully counter that. You'll either have to pressure his harvesters or his base and the pad; maybe it could be all 3 at once. There's no other way to beat tech without striking his harvesters, unless one uses tier two units, focuses on one target at a time and attempts to hold the pad as long as he can. These are non-tech units that cost 40 or more tiberium, like mutant marauder, banshee and razorback.

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