Re: No fixes for issues Ive discussed a dozen times
Hello @powerlifter450,
Thank you for your feedback. Some of the issues that you've outlined (e.g. unit build time, missile system) are intended and part of the core gameplay. Others (e.g. unit movement speed, credit economy, number of cards needed to level up units, bundle prices) our team is actively monitoring. We recently made changes to the Credit economy and number of cards needed to level up units in Update 1.2 and we will continue to make changes as needed. Unit movement speed is adjusted on a unit by unit basis, to ensure that each unit is performing as expected and is balanced.
Your suggestions for adding defenses to harvesters or bases are interesting, thanks! 🙂
We love hearing from our players and are constantly looking for feedback from the forums, Reddit, Discord and Twitter. I apologize if you feel as though your suggestions haven't been heard; they have. I read every thread created on the forums, even if I am unable to respond to them all.