Forum Discussion

Re: Please make changes to the Ion Cannon

Hey @Mister_Crac apologies for the delay, my bad. The Ion Cannon is pretty powerful and aims to do damage to all adjacent units around the selected tile. It has a 3 second countdown before the damage strikes so timing is everything! I suggest you post your feedback and suggestions on the Ion Cannon on the Game Information board found here, that is the best place for the team to see your feedback on events, units and commander powers. 🙂

3 Replies

  • Mister_Crac's avatar
    Mister_Crac
    7 years ago

    @EA_Grasshopper wrote:

    I suggest you post your feedback and suggestions on the Ion Cannon on the Game Information board found here, that is the best place for the team to see your feedback on events, units and commander powers. 🙂


    Well, I am not getting the impression that posts there are actually read by any developer or designer of this game. At least I don't see any of them answering. :-(

  • EA_dance210's avatar
    EA_dance210
    Icon for EA Staff (Retired) rankEA Staff (Retired)
    7 years ago

    Hi @Mister_Crac,

    The posts here are read by the team. I go through and read all the posts here on the forums, as well as other locations. Although I don't respond to every post, I do read them all. I especially enjoy reading feedback threads that have a lot of discussion, as it lets me know what different people think about the same issue. I take player sentiment, feedback and suggestions from here and other areas (e.g. Discord, Reddit) and incorporate it all into a weekly report that is shared with others.

    In addition to myself, other members of the development team also reads player feedback and suggestions, even if they aren't actively chatting with players. Some of the changes that we've made (e.g. most recent changes to Challenge Battles) came about after listening to our players.

    While it's not possible or feasible to incorporate every suggestion, we are listening and considering what y'all are saying. Especially to feedback about how our current features are performing - e.g. season reset, challenge battles, matchmaking, etc. 

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