Re: What Filetype do MOD's use
@Nyerguds
I've tried reverse engineering a MOD that uses custom Cameos, and I can't figure out what's gone wrong. Even that MOD doesn't appear to run anymore (since Updates). Maybe we should wait until EA finish the game properly before we rewrite the rules of it.
I've tried reverse engineering a MOD that uses custom Cameos, and I can't figure out what's gone wrong. Even that MOD doesn't appear to run anymore (since Updates). Maybe we should wait until EA finish the game properly before we rewrite the rules of it.