Remove the mammoth tank or reduce it's health
The mammoth tank is a no skill required way to win a game. I can win games by protecting two early harvests, giving up the first missile, and then just running the tank through the middle of the map. It's for rate is such that I can't even get units past it to at a time before it kills both. And if you don't keep at least two air units in your stack then your automatically lose to it because one mammoth and a cheap anti air follow up is enough to keep counters away from it. I made it all the way to master from day one just to get pummeled over and over again by that stupid unit. The pay to win feels more ridiculous at the top than it ever did at any point before and I can't recommend this game to anyone if it's not worth trying to get there.
- Yeah, mammoths barely saw play at 200 in tib league, I expect them to see none now that they're 250 outside of the lower leagues. My thoughts echo oRevenanTo's otherwise, mammoths do have low tech counters, they take time to kill them yes, but if low tech beat 250 cost tech units with ease nobody would bother running tech (and most of us in tib league don't anyway). For what it matters I'm, at the time of typing this, the #2 player on the leaderboard, everything I spoke of as counters are counters that I have used myself against them to great success.