Forum Discussion
My Biggest Issue is Juggernaut behind Zone Troopers.
I enjoy playing my General Solomon Deck.
My General Solomon Deck doesn’t have an Air - Vechical Counter.
The Juggernaut ends up 1 hitting any unit I bring out towards it.
I would need to get super lucky to take it down.
Otherwise, I auto lose.
A few other combos you can add to your list which I have enjoyed using against people include:
-Giga Cannon behind Fanatics
-Giga Cannon behind Cyberwheels
-M.L.R.S behind Wardogs
- EinarThePillager6 years agoSeasoned Ace
Basilisks and Kodiaks... I dread those when they come out because my deck is not suited against these flying battleships. I need to train 2 laser/missile squads just to eliminate one. I feel safer as Nod when they aim at my tick tanks. At least they can delay the pad from being stolen, allowing me ample time to send my cheapest anti-air. If the deck was 7 cards, my phantom/hammerhead would join and the Basilisk/Kodiak issue would resolve. I don't know if I should remove the buggy/rhino or the cyber-wheels/war dogs. The wheels/dogs are my scouting unit and helps me against scarabs and MG nests by spotting them early before my opponent has the chance of attacking. The buggy/rhino is useful against some infantry units and most importantly early air units like venom, talon and drone swarm. The laser/missile squads deal with Orca, banshee and laser drones.