Forum Discussion
What about anti-air infantry? GDI sucks at that, with the only non-tech being the missile squad. They should probably give one of the units the ability to shoot air. I was thinking of either sniper or JJT. The JJT's blaster could be strong enough to hit a low flying air unit, and the sniper could theoretically snipe the pilot out of the cockpit. Sniper's anti-air range would be 1 tile and would lose to orca bombers, infernoes, razorbacks and venom. They can't shoot either of the drones as they have no pilot.
Huh? Did you forget the NOD Phantom?
- EinarThePillager6 years agoSeasoned Ace
@Marine_CorporaI wrote:Huh? Did you forget the NOD Phantom?
think they're referring to anti-infantry aircraft like drone swarm, talon, venom, razorback and inferno. There should be another Nod aircraft that goes well against infantry even though it has less DPS. It could also work against vehicles, but takes twice as long to kill them or that the air unit in question can attack air. I was thinking of a Nod apache that's the counterpart of GDI's talon and Nod's venom is the counterpart of GDI's new razorback. Has 3/4th the damage but can go 1 to 1 with talons. Apache has ground splash damage where the bullets bounce off any ground unit hitting other targets.
- 6 years ago
Sorry. Sometimes I suffer from reading too quickly.
- EinarThePillager6 years agoSeasoned Ace
@Marine_CorporaI wrote:Sorry. Sometimes I suffer from reading too quickly.
Consider a ruler in limiting your reading space. Place said ruler below the line your reading and lower the ruler each time you completed the line. Sometimes I struggle with this to, to the point that some sentences I read won't make sense cause I skipped a row and read my own statement as "There should be another Nod ... against vehicles," when it should have been "There should be another Nod aircraft that goes well against infantry". Nod clearly needs more aircraft. Even in C&C95, they can't have air units unless they capture a GDI MCV first.