Anonymous
8 years agoTitan
I wish the titans beam worked more like chain lightning instead of a line titan is very under used and i feel like this would make them more usable with the titans low speed getting into position to ...
Flame tank is countered pretty hard by Pitbulls and Attack Bikes (Air too) as well. They're completely different units, with their own strengths and weakness, however if you feel the need to compare the two, in terms of raw damage output and health, the Titan wins because unlike the Flame Tank that has high sustained damage, the Titan has high burst potential on a relatively short trigger. I'd rather not have units of either faction be turned into clones of each other that just look different.
Infantry units for GDI have always been a struggle when compared to playing NOD. NOD has a pretty solid line up of Infantry units that can deal with a wide selection of threats while not being vulnerable to those threats. GDI on the other hand, don't have any close the options NOD does for dealing with infantry, majority of units GDI uses against Infantry deal and take increased damage.
I know GDI have the counters for them, that is why there is such a struggle of GDI vs NOD right now at low levels. Am level 11 right now, so I don't have access to Snipers (I wish did) and haven't drawn the Distruptor yet, who knows when RNG will bless me. Until then, this level restriction BS makes dealing with NOD infantry a massive struggle because GDI lack the options until high levels.
They need to re-vamp their level restrictions, either lower the requirements or shift around what units become unlocked. Until they do that, I stand by GDI lacking the options to deal with NOD infantry due to them not actually being accessible for a extreme majority of this game.