6 years ago
Unable to initialise Windows Audio. XAudio2Create(), 0x80040154
First time I've launched the game, I get an error popping up: Unable to initialise Windows Audio. XAudio2Create(), 0x80040154 I'm going to take a guess that this revolves around a compatibility...
- 6 years ago
Thanks to FruitF@ce leading me down the right path at my thread on the Steam game hub discussions I've resolved this.
Looking further I downloaded the June 2010 DX9 runtime.
- Download directx_Jun2010_redist.exe
- Run it, then when prompted, choose somewhere to extract this. -- I'd suggest "C:\Users\[you]\Downloads\DX9Redist" or similar. (It has a lot of files and no root folder.)
- Once extraction is completed find "DXSETUP.exe in the path you chose and run that.
- Proceed with this installation.
- You can delete the folder you created for extraction once the installation has completed. -- Its quite big.
This dependency really should have been enforced for Steam installations. Having a game published on Steam I know this is very much an option.
@Developers to resolve this for everyone else via Steamworks:
- Visit the App Admin section for your game in SteamWorks
- Installation tab then Redistributables.
- Under the Windows heading then DirectX heading, tick the June 2010 option.
- Publish this change via the Publish tab. -- You can do a lite publish for this.
This issue has likely not been a problem for many others if they've already got a different game installed that also had the June 2010 DirectX redistributable as an installation dependency. -- This was not the case for me.