Forum Discussion

Superman007kp's avatar
6 years ago

Units auto attacking harvester, before combat unit

Can we improve the AI of the units so that they attack the combat unit over harvester?  For example there was an attacking Titan and harvester 2 tiles away.  I moved my orca next to Titan, which was also next to harvester. It unloaded on harvester before I could tell it to attack Titan.  I get there is some strategy to moving units that can take some punishment or expendable to draw fire for other units to attack, but this seems like a no brainer.  Attack combat units before harvester if auto attacking. 

7 Replies

  • Because I wanted it to attack from the other side than what it would have if I just clicked attack from original position. 

  • xrmiao4's avatar
    xrmiao4
    6 years ago

    then click the target when it’s about to arrive.

    harvy should be the default primary target in most cases. Just don’t change that 

  • EinarThePillager's avatar
    EinarThePillager
    Seasoned Ace
    6 years ago

    Maybe certain units should be aimed at destroying harvesters when there is one around. A good example is the attack bike, it can't even fend for itself when there is a nearby pitbull. JJT's should also first target harvesters as they are a hit and run unit. Units like tick tank, predator tank, scorpion tank, mutant marauder and grenadiers should focus on a vehicle if one tries to attack it before focusing back on the harvester. If there is an infantry or air, it should ignore it.

  • The point I am trying to make is that the unit should have a priority of combat unit over harvester when auto attacking. If I am moving other units around I shouldn't have to make that extra click.
  • Probably it should attack whichever unit is the most harmful to it first.

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