6 years ago
Units auto attacking harvester, before combat unit
Can we improve the AI of the units so that they attack the combat unit over harvester? For example there was an attacking Titan and harvester 2 tiles away. I moved my orca next to Titan, which was also next to harvester. It unloaded on harvester before I could tell it to attack Titan. I get there is some strategy to moving units that can take some punishment or expendable to draw fire for other units to attack, but this seems like a no brainer. Attack combat units before harvester if auto attacking.