Why do levels have to be so powerful?
Is there a single argument for the current system of having levels completely break the game? Why can't levels make a fraction of the current difference? You'd still get whales paying for the biggest advantage they can but it would mean that the 90% of games where you're at least one level apart aren't either totally hollow victories or frustrating.
Literally no one wants levels in this game apart from the very few who don't care how they win, which are the same as people who would cheat in online games. It's a tiny fraction of the gaming community.
It's boring to lose when you're behind in levels, it's boring to win when you're ahead.
Please fix this before even more people get bored and leave the game.
I love this game but levels consistently ruin it. At the very least just make it so the higher the level, the less difference it makes to stats. Anyone arguing it makes no difference, please show me a replay of you beating a lvl 15 sandstorm with lvl 10 units.
