7 years ago
why is GDI so weak?
NoD got all the cheap counter plays and GDI just feels bad in so many games... there is no usefull infantery counter. and every counter u have is weak and can also easily countered because the nod un...
Banshee... in my opinion it's the one reason NOD edges out GDI so much. It takes down the heaviest vehicles, can easily sack a harvey mid-match, takes down other air, gets those MLRS/Gigas.
Talon can't match the Banshee 1v1 - you rarely need more anti-infantry and are really only good for MG's right now. Orca is slow, and is a target. Mohawk is better - but still limited.
Jade's missiles is also a nice trick if you can use it right - GDI doesn't have the like other then a very expensive Ion blast.
Kind of goes without saying JJT's are pretty damn good tho - not so much for the rush - that's long been played out - but as the best Infantry response to vehicles - they'll manhandle tanks, bikes/pitbulls, titans/rockworms, etc etc. MGs and, I guess, Snipers are the only 2 space infantry in the game and GDI has both.
Giga mostly out does MLRS in most circumstances - but that MLRS can shoot from behind objects and that ain't no joke.
i agree GDI more weaker than NOD, if the player have skill with very fast in game reaction, the cheaper NOD units can win easily against expensive GDI units...
@BattaIia wrote:
gdi tends to be slower, but their units are more synergistic. NOD is more specialty roles and independent. If you play GDI like you do with NOD, you will struggle. But NOD can't run pitbulls under venoms who are trying to snipe out your squishy infantry units.
Both factions are unique. I think people just mistake NOD's "fun" to play as "better" to play.
I like how you put that. NOD is the fun side where as GDI is all business. Lol
I don't know. I play better gdi than nod.