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I fully believe you. But cannot offer a solution, I have no idea. The point is that for me, and others here it plays very well, no freezes , no crashes or anything like that.
There must be some kind of conflict between the game code at the start, to what happens on your monitor. I wish I could think of what it might be, especially as it's only that game.
But to be clear this is not a general issue. Your PC is powerful enough, and everything seems in order, so why this happens to you is beyond me. All I can do is say good luck. Something, somewhere is causing these problems. But it is not the game itself, that can be ruled out.
Let us know if you can resolve it somehow - again, good luck!
I'm also dealing with this issue. But I'm not going to discard the game. It's playable. But pay attention to what I'm going to say: they said the game runs poorly on NVMe M.2 drives. And that people have never complained about this when using a SATA SSD. Which seems to make sense, considering it's not a coincidence that even more powerful setups like those with an RTX 4090 or RTX 5090 still suffer from stuttering in certain areas. And what's the common factor in all these setups? The game is stored on an NVMe M.2 drive.
That's what's going to make me buy an additional SATA SSD to test and see if it solves the problem. It seems the issue with NVMe is that it's so fast the processor can't keep up. So later I'll come back here and let you know if it worked.
- GawgPorkChop2 months agoNew Veteran
That indeed is a very interesting post. Yes I paid attention fully. The OP is using PCIe M2.
You may well have solved the problem for him. It''s post s like yours that make these forums so useful.
I Have my OS and DeadSpace remake on standard Samsung SSDs. I don't install games on my system drive. My set up is not as powerful as the examples you gave, but never the less I can max all setting, limit frames to 85 FPS (in Nvdia CP) which is rock steady and half the refresh rate of my 170Hz monitor refresh rate. I use DLSS quality option in the game. All other setting at max. No crashes, no stutters even. It looks top notch.
Please do post back, and perhaps reply to the OP, Squiddletiks, who has had awful trouble. Additionally you mentioned that the CPU can't keep up. Seeing as he is using a decent PC, and has no problems generally, but is using i5-9600kf that gives credence to your comment about CPUs.
Although I don't believe a newer higher spec CPU would be held back by any NVMe - except perhaps DS remake.
Could be the way it pushes code to the CPU is unusual. Also he gets 100fps for the first 30 seconds. Pretty good. Then it all messes up. Does, or could show something can't keep up - the CPU is the prime culprit after reading your post. But putting the game on an SSD may well solve all his issues. I would never have even considered that. I sincerely hope it works for him.
I'll see your post when you post back as I get notified, but I'm not the one with the problem. So:
I hope the OP hasn't given up and reads your post. He may well have an SSD in his PC already. I just hope the OS doesn't play a role, but it shouldn't. The SSD real life max data stream would be below 600MB/s.
Edit: All my games, of which I have many are on various SSDs. None of them are on my C: System drive, so safe to ignore that the OS plays any part in this, even if the OS in NVMe - I assume.
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