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DeltaAgent26's avatar
DeltaAgent26
Seasoned Ace
11 years ago
Solved

Anyone else getting a Directx Function error?

I'm now starting to get a new DirectX Error.

DirectX Function

"g_dxRenderer->getDevice()->CreateVertexShader(permutation->data,

permutation->dataSize, 0, &permutation-> shader.assignGet())" failed

with E_INVALIDARG ("An invalid parameter was passed to the returning

function.") GPU: "NVIDIA GeForce GTX 760", Driver: 34465


  • @EA_Barry wrote:

    This post is marked as a solution for that error message:

    http://answers.ea.com/t5/Dragon-Age-Inquisition/HELP-Dragon-Age-Inquisition-crashes-from-Direct-X-error-at/m-p/4130280#M32181

    ___________________________________________________________________________________________________________________

    Thank you EA_Barry.

    However, what actually fixed that error for me, being that I have a dual gpu system was to change a setting in my nvidia control panel,

    in the profile for DA:I.

    CUDA - GPUs (from gpu 2 of 2) [which should have been 1 of 2] to Use global setting (all)

    My primary card is what I have my monitor connected to. So that is the card that should have

    been selected in the first place. I had forgotten to change this setting, when switching back to SLI

    to play other games.

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