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Seriously Bioware. Either patch the issue or help Nvidia get a proper driver out. This is going on a month with no real solution to all the flickering textures and stuttering cutscenes when using SLI.
3 weeks ago you guys stated that you were aware of the problem and were working with Nvidia, where are the fruits of this labor? I know you guys are in bed with AMD, but that does not mean you should ignore the Nvidia users.
I have texture flickering issues, odd shadow maps appearing out of nowhere, and even flora flickering (not to mention the draw distance issue of some flora only appearing in a ring of about 10 ingame feet around my character) and im on AMD 295x2 with newest driver.
- 11 years ago
texture flickering still exist after BioWare patch2
From: DedMozor
To: EA_David
Sent: 12-11-2014 11:19 PM
Read: Not Yet Read
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Hi David,
Please pay attention that texture flickering issue still exist after BioWare patch #2.. New gameplay videos to prove it:
http://www.youtube.com/watch?v=MNhzcchE3gc&feature=youtu.be
http://www.youtube.com/watch?v=_7IbI-yu9fA&feature=youtu.be
I hope that tech support know about it.
Would be great if you take the time to leave a fresh comment for me and other users who have same problem:
http://answers.ea.com/t5/Dragon-Age-Inquisition/DA-Inquisition-texture-flickering-still-exist-after-...
Regards,
DedMozor. - ApprovedAnonymous11 years ago
Is there any discussion of a fix for this after the regression in Patch 2? I'm having the same severe flickering issues described above.
- ApprovedAnonymous11 years ago
GeForce GTX 880M SLI - flickering still exists too and white no transparent fog.
- ApprovedAnonymous11 years ago
GT 755M SLI here and the textures in game and during dialogue not only jump about like in the videos, but are bright (nvidia) green! To think EA charge people who didn't google search for a better price than on origin £50 for this mess! Really not cool to release a game with such a massive flaw... If a games company is going to F up it's always EA!