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Ok, following on from this I'm going to try the following workarounds and update them if I can confirm they don't work.
Seems like I can reliably recreate the crash on the map room introduction (haven't been able to get past it without it crashing the game yet.)
1. Run the game in borderless or windowed mode. (changes crash to blank white screen)
2. Underclock graphics card. (no effect.)
3. Complete reinstall of graphics drivers (untested)
4. Enable VSYNC (doesn't fix)
My game started crashing really hard lately and I think I found a fix - at least my game didn't crush for the whole day yesterday, and that's many hours of playing.
(I'm running it on GTX 760 with an overclocked AMD FX-6300 CPU).
What fixed it for me was:
- Run fullscreen windowed mode
- Disable ambient occlusion
I run everything else ultra, except for my terrain set to 'High'.
The moment I tried switching back to fullscreen my game crashed.
Right now I'm just hoping I'll get new driver update asap. Do try it and tell me, if it helped you as well. 😕mileyhappy:
UPDATE:
So today my gamescreen flashed into white using these settings - even so, of all the options I tried, this one held out longest.
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