Forum Discussion

Anonymous's avatar
Anonymous
10 years ago

Dragon Age Inquisition Black Screen Flickering when in combat. Please help.

I am experiencing extreme black flickering in DAI The Descent DLC.

My PC specs are below:

Dragon Age Inquisition Graphic Settings:

  • Resolution: 1080p
  • Resolution Scale: 100
  • Ambient Occlusion: HBAO
  • Display mode: Full-screen
  • Effects Quality: High
  • Graphic Quality: Custom
  • Multisample Anti-Aliasing: Off
  • Post-process Anti-Aliasing: High
  • Post-process Quality: Ultra
  • Shader Quality: High
  • Shadow Quality: Ultra
  • Terrain Quality: Ultra
  • Tessellation Quality: Ultra
  • Texture Quality: High
  • Vegetation Quality: Ultra
  • Water Quality: Ultra
  • NVIDIA Multi-Frame Sampled Anti-Aliasing: Off
  • V-Sync: On

Dragon Age Inquisition NVIDIA Control Panel Settings:

  • Ambient Occlusion: Not supported
  • Anisotropic filtering: Use Global (Application controlled)
  • Antialiasing - FXAA: Use global (Off)
  • Antialiasing - Gamma Correction: Use global (On)
  • Antialiasing - Mode: Use global (Application controlled)
  • Antialiasing - Setting: Greyed out
  • Antialiasing - Transparency: Use global (Off)
  • Cuda - GPUs: Use global (All)
  • Maximum pre-rendered frames: Use global (Use the 3D application setting)
  • Multi-Frame Sampled AA (MFAA): Use global (Off)
  • Multi-display/mixed-GPU acceleration: Use global (Multiple display performance mode)
  • Power management mode: Use global (Adaptive)
  • Shader Cache: Use global (On)
  • Texture filtering - Anisotropic sample optimization: Use global (Off)
  • Texture filtering - Negative LOD bias: Use global (Allow)
  • Texture filtering - Quality: Use global (Quality)
  • Texture filtering - Trilinear optimization: Use global (On)
  • Threaded optimization: Use global (Auto)
  • Triple buffering: Use global (Off)
  • Vertical sync: Use global (Use the 3D application setting)
  • Virtual Reality pre-rendered frames: Use global ( 1 )

31s video showing what's up (cut out sound to reduce file size just to get it up quickly): https://youtu.be/osU3gI_Pys4

Only happens during combat, too.

Anyone have any ideas on how to fix this?

What I've tried thus far: (and has not worked)

  • Reverting back to NVIDIA driver versions 355.60, 355.82, 355.98, and using the latest 359.00; drivers had no effect. 
  • Ensuring that MSAA is off (it was)
  • Turning down various settings individually (Texture, Vegetation, Tessellation, Post-Process AA)
  • Monitor CPU & GPU temps via Speccy & EVGA PrecisionX 16 programs. All seemed fine.
  • Repair game files via Origin. Didn't fix anything, either.
  • Run game in Windowed or Fullscreen Windowed. Neither of them fixed the problem.

1 Reply

  • Anonymous's avatar
    Anonymous
    10 years ago

    In Nvidia CP, change to single display mode and, turn triple buffering on. See if that helps. it does on my Titans.