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Couldn't they just add auto bash option, we can not damage any object in the routine of the game and suddenly we had to realise we can damage a particular box or door ... It is kinda stupid that I have to load the autosave and play the last 20 min.s again to save the blacksmith
I was pretty clueless at first, too. I had to replay the mission two times until I realized what I had to do. Especially when you're on a mage it is kinda difficutl to crash environmental items - at least, that's my experience. Your aim is a bit different and your auto attacks are weak. With no game prompt or reaction if you're hitting the right spot or doing the right thing, it's kinda hard to say what exactly to do.
The first time I tried to make my way out of the burning house, I was clueless because when I aimed at the box, there was no reaction by the game showing me that I made any progress or my actions did anything at all. Would be nice if the box pile would start cracking or splintering or something, so you see that you are doing the right thing. It took me too long to crash the box blocking the way inside the burning house the first two times and the NPC died. Kinda frustrating, but it _is_ do-able.
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