@mgdudley wrote:
Okay. Just to clarify. I'm having no problems in regards to defeating enemies in that area. The original post did but I did have the problem where enemies are stuck at level 11. I actually started a new topic on that. But let me ask you something. What level were your ene
It's in the exalted plains?
Sorry, you stated you were having the same problem. I assumed completely the same. I never bothered to look at enemy levels, because I don't farm them for experience. I only go out of my way to attack random enemies to collect materials like cloth or leather, so I can't really say what the enemy levels were. It is possible once you move beyond the top range of that enemy type, they default to a certain level. Meaning if an enemy can be level 10-13 and you progress to level 16 (3 levels beyond its top possible level) that the enemy will default to 11. At that point it wouldn't matter if it was level 11, 12, or 13, it would give no XP. So perhaps the programmers coded it to default to level 11 unless you were still earning XP from them, and then more complex coding kicked in to determine if it should be level 11, 12 or 13.