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When your close enough to the item that it lights up right mouse button click with the hand icon over the item your trying to pick up.
- Anonymous11 years ago
that is the problem, it should work like it does in tactics mode in dai or like it does in any mode in dao and da2, you click and your character walks over and picks it up. same with attacks, if i tell my character or another party member i have selected to attack something i shouldn't have to hold down a mouse button outside tactics mode for them to continue to attack with standard attacks, they should do that be default, and i haven't even seen a way to set that as the default behaviour. that is a pretty big dissapointment, this isn't skyrim where you controll one character and tactics are all from a first person view, i should be able to let the game run whether in tactics mode or not and not have to do anything with my selected character to ensure continued standard attacks. if i have to hold a mouse button down for standard attack how do i look around? tactics mode works, but from what i have been able to figue out looking around is pretty limited because even one click of my scroller to zoom in leaves tactics mode. come on, these are simple issues with simple fixes that already exist in the game, shouldn't take much to implement.
To spot loot on the ground: press 'V'. Loot, harvestables and hidden items will be highlighted.
To pick up items, approach them and press 'F'.
Alternately, you can approach loot, mouse-over it, then right click to pick it up.
I have tried both ways - right-mouse-click and pressing 'F' - neither are working on the pc. I checked the key bindings and changed nothing. I have an Alienware so the specs are definitely met. Why can I not pickup loot? Any help would be appreciated.
Never mind - I figured it out. You just have to be really close to the 'loot' before you can pick it up. Very close. Sorry for not realizing this sooner.
- Anonymous11 years ago
Exactly! The same way aircon has become standard in cars, automove to pickup items has been standard in RPGs for years. It really irks me that in this super next gen title, something so simple has been overlooked. It might seem nit picky, but it really detracts from the experience having to navigate to an item, inching forward waiting for the game to deem you close enough. Its pathetic.
- Anonymous11 years ago
Agreed. If they did something right in DA:2 it was the looting mechanic. Press 'R', move to the closest lootable object. Brilliant.
- Anonymous11 years agoYou would think something so basic would be listed in the manual. Are there any other controls that are not addressed in the manual?
- Fred_vdp11 years agoHero+
@Keensha-Cerri wrote:
I have an Alienware so the specs are definitely met.
There's a common misconception that everything Alienware makes is good. The truth is, Alienware sells severely overpriced PCs, and you can get PCs that ourperform theirs for a third of the cost. So I just want to make it clear that just because you have an Alienware, doesn't mean you have a good PC, just an expensive one.
Not that any of this matters, however. I don't think your problem can be performance related.
the loot will turn "golden" when you can interact with it - if you are still too far away, it is a kind of silver color. Same is valid for doors or conversations with people.
If you drew your weapon by mistake and cannot loot, holster it by pressing "L" (disengage).
Also, once you see the windows with all the loot items, you can loot all items at once either by clicking the button "take all" or by pressing "F".
The scan range for the "V" button can be extended later at the war table in exchange for an Inquisition point.
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