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Anonymous's avatar
Anonymous
10 years ago

Is an i5 6600k Skylake not enough?

Hey!
I have both digital and boxed version of DAI and both produce the same problem with and without the latest patch.
The problem is that at some parts I get strange stutter like if the game would become jerky/choppy for a millisecond.
Even the fps drops by 10-20 for a millisecond, but even still it stays above 70.
Good part to test is the first 5 minutes of the game. Right after I go outside the gate there is a wrecked wagon to the left and I dont know whats up with that wagon but if I run back and forward near that wagon, that triggers the bug. This one spot always triggers the bug, all other spots are random.
I have checked with drawngraph and the cpu line is constant straight when the game is smooth, but when I see the stutter the cpu shows one or more small spikes and the cpu usage increases too.

My system is:
I5 6600k cpu
4x4gb gb Crucial Ballistix 2400 ram
Asus z170p mobo
Acer xb240ha G-Sync monitor
Evga gtx980 SC vga
FSP 500w psu
120gb Kingston SSD

What can be the problem, why is the small cpu spike/microstutter?
Is the i5 not enough and I need a 6700 with Hyperthreading?

I tested Battlefield 4 too and I see a lot of microstutter in sp when I am not in controll and I see some small ones in mp too.
Cpu temp is fine and I have the latest mobo bios installed.
Is an i5 not enough for Frostbyte games?!

Ps: lowering graphic details does not help.

4 Replies

  • Anonymous's avatar
    Anonymous
    10 years ago
    Forgot to mention that I am using Win10 and 359.00 driver.
  • Anonymous's avatar
    Anonymous
    10 years ago

    First you have an EVGA GPU so, likely factory overclocked. Normally a good thing but not with Frostbite. Returning the GPU clock to factory may help. Also turning MSAA OFF should help.

    Still even on an i7 and a Titan, there is the rare momentary stutter you describe. It isn't your rig, it is the game or, more likely the engine. All you can do is minimize it and, doing those things also eliminates both as a crash causing possibility (and yes both have caused crashes for some.)

  • Anonymous's avatar
    Anonymous
    10 years ago

    So you are saying that it is impossible to run a Frostbyte game like BF4 and DAI butter smooth even on  GSync monitor?!

    Wow, that is really disappointing, why does one even use a buggy engine like this for an AAA game?!


  • @DRevan87 wrote:

    <snip>

    Wow, that is really disappointing, why does one even use a buggy engine like this for an AAA game?!


    EA is using FB for ALL of it's new(er) major games now because:

    a.  They already own it.  (Well, they own DICE.)

    b.  It takes minimal work to use the exact same code across all platforms (PC/PS4/XB1).

    These are both excellent reasons to use it.  The flexibility and other capabilities of FB are also exceptional.  Specific bugs on one platform, like the PC one being discussed, will be overcome with patches/tweaks to the games(s), video drivers, or more slowly, the engine itself.