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PotentPotions's avatar
11 years ago

Newly released NVIDIA GEForce Game Ready Driver MAY solve a ton of issues:

There have been a ton of problems with some of NVIDIA's recent driver releases.  Inquisition is not the only game where people have been screaming about game crashes, unexpectedly lousy graphics card performance, etc, etc, etc...

Well, there have been a ton of people contributing firewood to discussions about it in the NVIDIA developer forums also, let me tell you.  It seems that they have been working on the problem for at least SOME of the issues, and they have posted an updated version of an earlier driver that seems to have cured the problems for many of their users - at least while they debug the code for some of their new features and enhancements. 

As of 2.24.2015 anyway, they released the following:

http://www.nvidia.com/download/driverResults.aspx/82578/en-us

If you read the notes on the download page, you will see that Dragon Age: Inquisition is specifically mentioned as one of the games it lists for performance enhancements. 

I can tell you that I have personally updated to this driver on both my desktop (GTX660TI) and my notebook (GTX765m) and all of the various driver/DirectX related crashes that have been causing me to practically bang my head on the keyboard have completely disappeared. 

From the reports I have received, I can also verify that it has solved the issues for my daughter and a rather large group of her college friends who have all been having similar troubles.

I have also posted about this in several individual threads where the frustrations of the many have been getting aired in the hope that it will be a workable fix for them as well, but I thought it worth mentioning all by itself in case anyone else might benefit.

Good luck!

11 Replies

  • mkbigmoz's avatar
    mkbigmoz
    11 years ago

    @PotentPotions wrote:

    Actually, from the developer forums I could give you something of a painfully technical explanation about what they did, but basically it boils down to it being a Band-Aid release that enables some of the newer hardware features while avoiding the painful game and video application killing crashes that were being seen by a rather large pool of users when they would attempt to run in full screen mode.  It has to do with the way the newer drivers handle scaling functions and high-res/high DPI display modes while still allowing all of that pretty hardware acceleration that the newer GPUs are capable of.   Yes, it shows a performance hit compared to the 347.52 driver, but it's FAR less than the difference between running a windowed fullscreen session of a game like Inquisition compared to a true fullscreen session, and many people were finding that after updating to 347.52 windowed fullscreen was the only way their games and video applications would run.  There are some major differences between the two in how they handle scaling on hi-res/high DPI displays, and DirectX 11 kept bombing out in fullscreen applications running under 347.52.  The devs are hammering away at it though.  Hopefully they'll figure out the problem soon and push out a new version.


    BTW, can you link us to the developer forums that you're talking about?  I'd like to follow along

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