Forum Discussion
The issue has been raised to the studio so all there's to do now is to wait for the official response.
My personal guess is that the amulets have been removed on purpose, it's not like they were necessary to the game as your followers have their ability bar filled rather quickly anyway.
Perhaps they very slightly increased the xp gain to compensate? I don't know.
- Anonymous11 years ago
@Carbonic wrote:
The issue has been raised to the studio so all there's to do now is to wait for the official response.
My personal guess is that the amulets have been removed on purpose, it's not like they were necessary to the game as your followers have their ability bar filled rather quickly anyway.
Perhaps they very slightly increased the xp gain to compensate? I don't know.
You are missing the point. Points actually because there are many of them:
First and most important is that this is "save breaking bug". You encounter it once and BAM=your save is permanently * up. there is no way to repair your save. 30, 40, 50 gamehours goes automatically down the drain. Its kinda important for those completionist types. And if Bioware/EA plans to release additional DLCs, that makes matter even worse. Maybe You have time to spare and restart your game as much as You want but some of us cant spare so much time.
Secondly this is patch bug. They literally [removed bad language] by allowing a monkey with a keyboard to do their patching. Kinda unforgivable.
Third: No official info if they want to patch it up or leave it as it is. No info or fix on patch 6 although there is unoffical fix. If this stays at it is=no problem. If they arent doing [removed bad language] because new money making DLC is more important=not cool.
- Carbonic11 years agoHero+
Oderisson, I think you are missing my point 😛
You say that ones save gets messed up? I don't see how. I personally only have one save (currently lvl 27), it worked before the patch, it works after the patch. Yes my followers and I have less points to use on abilities but I already have 8 abilities and have had more than that for a long time. I don't see how this has ruined it for me should I be a completionist. I have to restart the game? Why? You say it's definiatly a bug, but you don't explain what is supposed to be bugged, how has it ruined anything? It might have made it a tiny bit more difficult but that's about it. If you want me to understand you, you will have to be specific and detailed as to what is ruined.
Ps. don't circumvent the feature that remove your bad language.
- Anonymous11 years ago
@Carbonic wrote:Oderisson, I think you are missing my point 😛
You say that ones save gets messed up? I don't see how. I personally only have one save (currently lvl 27), it worked before the patch, it works after the patch. Yes my followers and I have less points to use on abilities but I already have 8 abilities and have had more than that for a long time. I don't see how this has ruined it for me should I be a completionist. I have to restart the game? Why? You say it's definiatly a bug, but you don't explain what is supposed to be bugged, how has it ruined anything? It might have made it a tiny bit more difficult but that's about it. If you want me to understand you, you will have to be specific and detailed as to what is ruined.
Ps. don't circumvent the feature that remove your bad language.
Ok, then lets try like this:
1. You play a bugged game.
2. You open up a chest which should have an amulet but it doesn't.
3. The chest is empty now.
4. A fix appears.
5. Chest is still empty in you savegame.
6. You dont have a way to get back any amulet.
7. You end up with a savegame which is different than it would be if you started playing after fix, ergo it is broken.
The last point is most painful in my opinion. Solution would be a fix that checks what amulets you should have had and it gives them back to you. Unfortunately we both know it is not happening. Too much work to implement into game. Work that can be spent on new money bringing DLC.
Now take a look at obsidian's pillars of eternity. It also has a bug like this. Well, not like this but similar. I mean a double click bug. But Obsidian released info that the bug is being their top priority and they now are working on fix for savegames. See the difference?
The games are simmilar in nature, complexity, and genre.
The difference is how the development team behaves. And this is important. Not the scale of the problem, because it differs on people way of thinking. The reason of the problem (stupid decision to fix loot in single player game), and way you fix the problem (one patch came out that did squat).
Also I am very happy that the development team is AWARE of the problem, but I would be much happier if development CARED for the problem, because on development FIXING the god damed problem I dont even count at this point.
Sorry for my bad language but people get a bit angry after 4 month of waiting.
Community Highlights
About Dragon Age Franchise Discussion
Recent Discussions
- 14 hours ago