Forum Discussion
Whilst they did start off the announcement with the comment :
"our primary focus was on fixing bugs, particularly ones that blocked progression or hampered the player experience"
However, on reading down you could see that all they were looking at were cosmetic bugs and things that blocked personal quest progressions rather than the overall issues with the CPUs etc... Hence the cries of outrage when people read the patch notes yesterday.
@tartusterre wrote:
Whilst they did start off the announcement with the comment :
"our primary focus was on fixing bugs, particularly ones that blocked progression or hampered the player experience"
However, on reading down you could see that all they were looking at were cosmetic bugs and things that blocked personal quest progressions rather than the overall issues with the CPUs etc... Hence the cries of outrage when people read the patch notes yesterday.
I'm not going to believe a single thing coming out of EA or Bioware.
The only way I'll believe them they'll prove anything to me, is for them
to implement the patches that actually fix the game.
When AND IF they ever do................
- 11 years ago
I was having freezes and random crashes.
I un-overclocked my GPU(Gigabyte GTX680 windforce)(it is factory OC) and left it at factory OC. temps were fine even when it was OC/OC but seems like the engine doesn't like overclocked GPU's which sucks because I lost some frames.
I disabled Origin overlay which really helped.
I don't really have a power house system but I found that setting tessilation to high with HBAO and everything fade/ultra with no MSAA seems to be stable for me.
I do think that the engine itself seems unoptimized but, of course there is nothing that we can do about that. I hope that a driver update and or/ patch 4 will help with performance issues but I am loving the game and everything is pretty stable right now.