You're saying the developers consider the work arounds described below the official solution? That's just sad. The location of the object was clearly a mistake, and that mistake was never fixed.
I don't consider inaccessible non-unique corpses that re-spawn to be an issue; re-spawning fixes the problem. This oddity in the Hissing Wastes is different -- the object never re-spawns correctly. I know only after spending time researching this object that it contains relatively common junk, but that did waste my time. If the object had been fixed instead of marked solved, my game wouldn't have been interrupted several years after the problem was reported, while I spent time researching it -- and I'm not just thinking of myself. Every other person playing this game for years, until now and hereafter, might theoretically encounter the same thing and waste their time looking for more info about it as well. That doesn't seem like a "solved" problem to me.
I know I'm making a bigger deal out of this than it deserves. I know games have had far more serious bugs than this. But I'm weary of devs not fixing known bugs in their games and it just adds insult to injury when bugs are not only ignored, but considered "solved" -- though the bug remains untouched and the "solution" is a desperate work-around that has a very slim chance of working (I myself was not able to replicate this "solution").
I don't care about the loot, I do care about devs taking some responsibility for bugs in their games. Marking this "solved" is denial of the problem. But the problem persists. That was my point of contention.