Re: Can Geforce GTX 880M SLI run the game on (mostly) Ultra?
On ultra settings without tesselation, shadows on high, AO on SSAO, post processing on high and no AA (and display @120Hz), the game benchmark mode gives me a minimum framerate of 35 and an average framerate of 50 (with some spikes at well above 70)
The problem is, the in game benchmark DOES NOT reflect the reality of the game in open zones such as the Hinterlands, or the Coast... In these zones, with the afore mentionned settings, not always but quite often i drop at around 20~30 as my AVERAGE fps. And if there's a fight involving many enemies, wall of fire, poison cloud, etc... i sometimes get pretty chunky fps.
I have to lower to settings to high (except for the textures that i keep on ultra), with no tesselation, no AO, no post processing and no AA (display @120Hz) to actually get a smooth fps at all time.
I might have been a bit naive perhaps, but when i ordered that computer, i was under the impression that minus a few options that i would need to turn off, i could run any next gen game on ultra without breaking a sweat.
Oh well...
Anyway, i looked around on the net to find a comprehensive graphics tweaking guide for the game that would explain which option does what and how much it impacts the performance, but i haven't found any.
Anyone could give me a link to such a site, if any, so that i can optimize the game graphics better?
Thanks.