Re: Game crashes at "Caer Oswin"
I just had the same problem, switching to post-processing anti-aliasing fixed it. Switching back to MSAA after getting further in the castle still crashes the game, for anyone with this issue in the future. I've run into this issue a few times. Strange. Hoping this doesn't become an issue with Bioware games. Never had a problem before DAI. Bioware has always been good at making their games run extremely well with all types. Thinking maybe it's due to the new game engine, and they'll be able to work out the kinks for newer games (such as Andromeda). I hope. Regardless, turning off MSAA for a single quest is easy enough.