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Anonymous's avatar
Anonymous
11 years ago
Approved

Re: Patch 2 Graphics Work Around (TESTED)

bump this or sticky it so other people have a chance to try it and see i it makes the game playable for them?

1 Reply

  • EA_David's avatar
    EA_David
    Icon for Community Admin rankCommunity Admin
    11 years ago

    Thanks, I'm not one for bumping in general but more eyes on this workaround will be useful. I can't mark original posts as a solution, so I'll mark this one and mirror the post.

    Hey Everyone,

    We're working on getting a hot fix out for the PC graphics issue as soon as possible. In the meantime, here is a workaround you can try:

    To start, make sure the quality setting you choose is equal to the setting set for Mesh Quality inside Options>Graphics

    You will need to add a new command line parameter. To do this:

    Through Origin:
    Right click on the Dragon Age Inquisition title
    Go to game properties
    Type the command line parameter in the Command Line Properties box.


    Through shortcut:
    Right Click Shortcut
    Go to Properties

    Under target go to the end of the field and type the command line parameter into the box
    Once there, add the following command line parameter: -ShaderSystem.ShaderQualityLevel <quality setting>

    In this instance, <quality setting> should be one of the following:

    Ultra
    High
    Medium
    Low


    An example of how to set your quality to high would be: -ShaderSystem.ShaderQualityLevel High

    Please note that once the hot fix is out, you will need to go back in and remove this workaround from your command line.

    It’s also important to note that pre-patch 2, all users on PC were being forced to use the Ultra shader quality. This means that those of you playing on lower settings will notice a decrease in quality, particularly players using low or medium settings.
    To achieve the same visuals as pre-patch, users on lower settings will need to change their settings to Ultra, which should likewise be used in conjunction with Ultra mesh quality. Mismatching the mesh and shader settings will result in other visual artifacts like overly shiny hair.
    Please be aware that changing settings to Ultra may impact performance on some machines.

    Sorry about any frustration this may have caused.

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