Rubber banding in PC multiplayer
Hello,
I've after 2 days finally gotten multiplayer to function. I was using the 60FPS fix for Singleplayer cutscenes, and for some reason that makes MP behave weird which I don't understand at all and I should not have to choose between them, but that's fit for a thread in and of itself.
I'm still encountering some rubber banding and slight lag in Multiplayer making it playable but not entirely fun. I've repaired my install with origin, stopped using aforementioned cutscene fix, and forwarded ALL TCP and UDP ports through the firewall, not my router, and disabled UPNP within my router, roughly in that order if I recall. Any other solutions or are the PC servers just this bad? I can't imagine the high level players I get matched with are enduring this on a regular basis..
Thanks in advance,
Hammer