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You dont really need the healing magics now that they have guard and the abiltiy to pick up downed teammates.
I have to agree with everything the OP posted.
I used both a healing mage and tactics extensively in both DAO and DA2, it made it possible to deall with encounters that would otherwise have been impossible to complete wihtout higher levels and/or better gear.
The system in DAO was most certainly the best system
The current tactics system looks to me like its added almost as an afterthought and is practically useless.
I seen people say that you can somehow customize the tactics, but from what I have seen there are no cusomization beyond the most basic such as if a postion should be used at 30% or 50% HP, but nothing beyond that
@T0mmass wrote:You dont really need the healing magics now that they have guard and the abiltiy to pick up downed teammates.
Then perhaps you could explain to me how you revive a fallen comrade when you are under attack?
If you try to revive a fallen comradeand get attacked, you will get interupted and have to start over.
And only the player character seems to be able to revive others, the AI party memebers certainly will never do anything to try and revive a fallen comrade.
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