Forum Discussion
I too would like a few more AI settings.
Here is my depiction of a mages usual AI behaviour. Understand that this is richly deserved criticism in the form of sarcasm due to increasing levels of frustration.
AI mage - Oh look a giant "Super Mallet" weilding heavily armored foe. I am going to go stand right next to him when he wildly swings his 100lb instrument of death. Oh dang, I am low on health for some strange reason - potion- ouch - potion - ouch- potion, no more potions? I died, I just dont get it, I always die no matter how many times i attack in this fashion, hmmmm, lets try that one more time.
PS. After 124h in game I cant really say I hate it, I lost that priviledge after 10h I think.
@TJ-T-800-76 wrote:AI mage - Oh look a giant "Super Mallet" weilding heavily armored foe. I am going to go stand right next to him when he wildly swings his 100lb instrument of death. Oh dang, I am low on health for some strange reason - potion- ouch - potion - ouch- potion, no more potions? I died, I just dont get it, I always die no matter how many times i attack in this fashion, hmmmm, lets try that one more time.
Hahaha that is ssooo true. I could always control my companions easily in DAO or DA2. Moving them around was really simple. I could pause, tell them where to stand, say hold position, and then cycle through each one and pick the necessary action. This tactical camera in DAI is the worst mess I have ever dealt with, not intuitive at all. Getting the companions to stand where I want and STAY THERE is maddening and the AI is just idiotic. I don't even bother selecting them as my main character will rush to her death without my managing her every moment.
On top of that companions are always getting stuck somewhere. I will be running along and oh look NO ONE IS WITH ME. They are stuck back in a cave, for no apparent reason, and I have to select each one and walk them forward to get us moving again. And don't get me started on how you have to be on top of ANYTHING to interact with it. And the inventory storage is a joke, there simply is not enough space and no room to grow into either.
And lets not forget I can't even play online or Origins causes my game to have a DirectX crash. Offline, NO PROBLEMO, forget playing online with that horrible Origins program injecting itself into my gameplay and messing up the entire experience.
/rant
- Anonymous11 years ago
3rd week since release, still no patch. Seems all is good with the game, why bother.
- Anonymous11 years ago
Well, I can only sign up above all that have been said here.
While I love classic RPG and see no way for a game to be classic without healers, DAI can be that game IF they had not removed AI settings along with the healers...
As many told already, having or not healers should be OUR choice, to play the game how WE want. And what with this oversimplification? As I remember EA advertised the game was UNBELIEVABLY tactical. Where is it all? In your devblog you told us that you can and NEED to evade some enemy attacks to stay alive. Where IS that all?
In the end the healing magic was removed/castrated with just spirit tree, that can make a barrier (which is actually the only thing that can protect us, armor aside, which came from old DA games), dissolve status aliments (completely useless in this game settings actually), mindblast (well, good old mindblast), and revive (actually very useful, but useless since AI will NEVER use it on it's own).
While it is clear that EA/Bioware tried to make the "console" game and squeeze it to PC as well. They should know better as to try such folly. Console games are NOT suited for PC. And even with that EA/Bioware could still leave AI setting from DAO.