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@TheWizardofMars; There are mods for most of the things people use the Command Console to accomplish. What are you trying to do?
- 8 years ago
Ahhh... Are you sure you don't have the config file?
Found this tip on another site:
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With the Finder active, hold down the option key then click on Go in the menu bar. Any time you have that menu open and you're holding the option (alt) key, you'll see a link to the library.
You could also do a Shift+Apple+G and paste ~/library into the prompt.======
So maybe you're not seeing the file/folder because it's "hidden" by default?
[EDIT1: I have never used a Mac, so I have no idea if the above really applies.]
[EDIT2: And this was me from almost four years ago. You have tried this, right?
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From within EA/Origin:
Right-click (or whatever you Applephiles do when told to "right-click") on the game title image in the "My Games" library and choose "Game Properties", then in the start-up parameters box type: " -enabledeveloperconsole " (without the quotation marks, but with the leading dash.)
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- 8 years ago
I already managed to find the config file and edited it according to this set of instructions:
http://wiki.tesnexus.com/index.php/Enable_Dragon_Age_2_developer_console
However, when I tried to access the console in-game it refused it open (I am aware it is invisible; when the console is open I can't use any control keys but my game did not "pause"). I set the devconsole in the keybindings folder as "Grave"/tilde (default) and later tried "Z" but neither worked.
- 8 years ago
That Wiki article looks correct.
What, exactly, are you setting in the KeyBindings.ini file?
(Oh, and you said you set the "folder"...? That's not right. We're not talking about a folder here.)
Some people type the [ ` ] character. That won't ever work.
Some people type [ kanji ]. That's been known to work.
But my DA2 (and DAO) setting is just as shown in that article:
OpenConsole_0=Keyboard::Button_Grave
(Note the double colon after "Keyboard".)
Good Luck!
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