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LocalTicoBroje's avatar
LocalTicoBroje
Rising Newcomer
14 days ago

Colorblind mode for UI elements only

I'm red/green color lind I always look and see what the colorblind options are in games and some get it right and some get it wrong. Veil guard does what I consider the wrong approach which is where they place a filter over everything and make the colors stand out more. The issue with this is this is not how colorblind people experience the world. We see the world using the colors everyone else does, we just interpret them differently. This means when you have a filter making trees a new color it still looks weird to me because I've seen trees and grass and the new color isn't that. 

Instead, I suggest BioWare update it to be for the UI elements exclusively. I don't need to see trees in a different color than I usually do, what I need to see is the UI elements. I can't tell the difference between an attack I can block and one I need to dodge. That's if I can even notice it on my head when I'm toe to toe with an enemy or backed up to a bush. If they gave color set options that would be fantastic!

P S. The best implementation I've ever seen of this is in Elder Scrolls Online where you get to choose the color using RGB selector for what type of UI elements. But a good middle ground is simply how League of Legends does player health bars, or COD used to do with the targeting reticle (I haven't played in a long time so I don't know if they kept that up). 

If they could make this update, the quality of life would skyrocket for this aspect for what shouldn't be a major change. 

How do we make this happen?

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