Forum Discussion
goingbanaynays
6 months agoRising Newcomer
I agree with the poster. There needs to be some way to know the recommended level for a quest. This is not a new concept. I wasted an hour total trying 2 different companion quests only to get to the boss that took nearly no damage. I spent most of my time putting my shield up and dodging because ALL of the enemies were targeting me and not my party members. If high level fights are going to populate the quest log, then there needs to be a system to know which ones you are no where near strong enough to attempt. Trial and error becomes a waste of time and makes the game essentially uninteresting, boring, and refund potential.
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