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I 100% agree. Never has a BioWare game made me feel so isolated as the main character. Especially the Lucanis romance. I get the dude was locked up for year, but he’s so loving and supportive of Neve from the jump and whenever Rook flirts with him, it feels like I’m harassing the dude. He just blinks at me. And after we are in a committed relationship, the dude continues to blatantly flirt with Neve. He shouldn’t be a romance option at all if he’s going to be disrespectful like that and I can’t call him on it .😆 Some people defend it by saying he cares much more deeply for Rook than he does Neve, but that is not apparent all. We never have a real conversation about his avoidance of a relationship with Rook. When I romanced Emmrich, I went about 8 hours with no character interactions whatsoever. I kind of forgot we were in a relationship. I’d like to romance Davrin, but he’s a hard friend zone because he reminds me of my ME bestie Garrus.
As a side note, what is up with that weird reminder system on the left side of the screen that pops up and totally takes you out of the moment? I thought I had an accessibility feature turned on. Obviously Lucanis remembers I like coffee so he made me a cake that goes with coffee. Why is the game explaining simple nuances like I’m a child?
- Warfrost4229 days agoNew Adventurer
I don't see Lucanis' interactions with Neve as flirting- I just see it as the same kind of friendly team banter we see with all the companions, though I take issue with the fact that the companions chat more with each other than they do Rook. I have a much bigger issue with the fact that Rook's romance beats with Lucanis are the same as Neve's romance beats with him. Rook is the literal MAIN character of the game and the protagonist- why are there ANY similarities between their romances? They're romance beats should be unique to them. In fact, I don't like that we see romance stuff for companions at all. It's unnecessary. We understood that Dorian and Bull were romancing in DAI through banter while out questing- that's all we needed.
- EA_Shepard29 days ago
Community Manager
I noticed the same thing. The companions seem to banter more with each other than they do Rook. I know that feedback was sent a couple of times. That one would be hard to change since it involves voice actors. I think, at least IMO, a lot of us were used to DAI banter, which was great. we expected a lot of that with Rook, and it almost lacked it in a way.
- Warfrost4228 days agoNew Adventurer
"Almost lacked"? No, it was profoundly lacking. Rook feels isolated and outcast...that's the opposite of immersive. As far as dialogue goes I won't be surprised if we find out there are all kinds of voice lines they took out. We already know they removed Rook's responsiveness to banter in the Lighthouse. There's a mod to put it back in, even though there isn't as much as there should have been. It's so crazy how lacking the game is as far as interactions with companions and how stuff just stops with no endings it's almost like they did it intentionally. They either didn't care or they hate Dragon Age fans. My guess is a mix of both. But hey- at least they pushed the unfinished game out the door on time so they could move on to what they really wanted to work on, right?
Yeah, I'm frustrated and angry.
Was a fan of DA, not a fan of ME. Ugh
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