Armor/clothing models not rendering properly/blurry.
I play on PC through Steam, and play on the recommended display/graphics preset (the high preset). I have downloaded the most recent patch and drivers, of which, I've verified my files and reinstalled the drivers incase that was causing the issue.
My specs are,
Cpu - AMD Ryzen 9 5900x,
Gpu - Nvidia Geforce RTX 3060,
Memory - Corsair Vengeance 32gb DDR4-3600mhz CL18,
Storage - Samsung 980 Pro 2TB M.2-2280 PCIe 4.0 X4 NVME.
Attached below are videos showing the technical issue/bug in the armor transmog menu and in the open world (Minrathus). Note that this issue is not exclusive to these examples and is primarily noticeable in cutscenes and can happen at any point during gameplay.
Hoping to figure this one out so I can enjoy the cosmetics as they are my favorite part of rpgs.
So Having toyed with the display and graphics settings for a couple days, I've figured it out.
The issue is caused by a bad port/implementation of All upscaling methods. For some reason when zooming out, in cutscenes, and at certain camera angles the armor and clothing textures blur into ps3 quality graphics.
The only answer for the foreseeable future is to turn upscaling off and deal with the performance consequences in favor of immersion. I really hope a dev see's this and looks into it because its really going to be a detriment to my experience.