I’m playing Veilguard on PS5, and I have a medium blonde preset hair color. It changes constantly depending on the lighting (despite looking fine in the different lighting options of character creation); for instance, sometimes it’s black, other times it’s brown, etc. The game seems to be running fine otherwise, but the hair color changing wildly is frustrating! Just wanted to report it in case others were experiencing it as well.
Summary of issue: White hair consistently turns black outside of character creation and cutscenes. In bright light zones of the game, her hair turns completely black. I've also noticed it darkens her complexion tone as well as you can see in the picture. This is regardless of what direction she is facing to "sun" light source.
Hair settings: Strands on. When strands are turned off, they hold the true color of white. Turning strands back on reverts to the problem. Light settings seem to be required to be set at high in order for strands button to be available. Upon trying different light, shadow and ray tracing settings does not appear to fix the problem.
Screenshot is of cut scene, inset is of hair while in Arlathan Forest.
It helps knowing our posts are being read. I absolutely love this game and I'm at 51 hours. I have experienced absolutely no bugs other than this one, a rarity in recent new game releases. Not to bad mouth BG3, but Act 3 was unplayable for me at launch because of bug situations. This game is the most polished I've experienced in recent times.
Hello! I am OP, please see screen shots attached there.
PSN ID: Virvada17
Platform: PS5
Summary of issue: Hair color does not stay consistent. During cutscenes it is mostly correct, but gameplay (in all locations aside from the Lighthouse) it ranges from black to dark honey brown hair color, depending on lighting of environment. Hair should be a shade of blonde. Strangely, hair color is correct 100% at the Lighthouse.
Hair settings: Sixth blonde choice from left of top row in hair color selection, saturation 50% brightness 75%
Heartily agree about the lack of bugs. This (hair color issue) is the only one I’ve noticed, apart from a save deleting itself whilst saving twice now (I have other saves thankfully, but that was a bit concerning!).
Same here, I’m very particular about how my character looks that it’s bugging me to no end. My character has dirty blonde hair and in cutscenes it’s mostly correct, but in gameplay it’s black, bronze, or a grey brown. When it’s selected as non-strand hair, as everyone said the hair color is correct.
My characters hair is almost black when in game no matter the lights but in creation she was a light blonde. even in cut scene she appears to be a very dark blonde.
I don’t know how to add pictures in here but if u contact me by email I can provide various pics or videos.
Summary of Issue: Setting Rook's hair to a light color (such as white or light blonde) and turning on "Strand Hair" under geometry in the graphics settings causes Rook's hair to wildly vary in color based on lighting. It can go from basically white to nearly black depending on where Rook is standing. The color does not do this when "Strand Hair" is turned off.
Hair Settings: Right-most color swatch on the 2nd row of hair colors (light brown) set to 15% Saturation & 85% Brightness.
Very first color choice, zero saturation, 100% brightness. It's only white like this in cut scenes. Questing it's either splotchy or in very bright areas like Arlathan, it's full on black like the inset picture I posted.
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