Blurry visuals past 50-80m distance from player
Product: F1 23
Platform:PC
Please specify your platform model. PC
Summarize your bug No matter the settings, including every option hidden away in the config file (cmaa2 or AA off for example), including DLSS / FSR or not, looks blurry past a certain distance. Turning off Antialiasing reveals a game that does not look like it's running at the right resolution internally, but I could be wrong on that. The closest things visually would be using very aggressive DLSS / FSR settings or the wrong mipmap levels. This makes it really difficult to make out reference points like distance boards for turn entry. Add to that the ghosting present in the game, and that F1 cars move pretty fast, it's not a good time.
What is your 16 digit Report Code? doesn't matter
Can you please provide the name of your current internet service provider? doesn't matter
Which area is the bug/glitch in? Single Player
Steps: How can we find the bug ourselves? Look at the game in any setting, try to look at things in the distance. Especially text, distance markers, etc. When in motion, it is even more noticable due to massive ghosting.
What happens when the bug occurs? Blurry visuals, distance boards and other common reference points can't be seen properly
What do you expect to see? Clearer visuals, like being able to read the numbers on the distance boards when at a reasonable distance, like in previous games.
Everything is already in the bug summary.