F1 24 - AI wings setup more similar to the player
Hi CM,
this is a big point in offline racing which I'm used to play: if AI has similar wings setup it means similar speed and close racing with the player. This year only in few track I've raced so far it's achieved. I'm not sure the default setup is what AI effectively uses, but according to my race experience may be not too far from that.
Here a table I created, first columns are WR setup wings, last columns my race setup, to be compared with default setting divided in rows by preset.
For example AI (should) use preset 5 in Monza, according with WR and MyR setup preset5 is fine.
In Spa-Francorchamps AI uses preset 5, which is fine according to WR TT setup, preset4 would be closer according to my R setup.
(Note: I've not raced in ##### tracks yet)
In general high speed tracks (preset 5) like Monza/Spa are OK, some of the preset 3 are OK too (Jeddah, Silverstone), Las Vegas is also OK from preset 4, while the most of the tracks are bad, look at Interlagos, Mexico, Bahrain or Losail !!! It's probably an inheritance of F1 22 where the presets were practically identical, but the player setups had much lower wings according to the handling model.
Now as I already said, I'm not 100% sure AI use preset setup, but from my experience in the most of the tracks I lack speed in the straights which greatly worsens realism and the user experience in general.
My wish for F1 24 is a more precise study of the AI setups based on the handling model, to be more similar to the user ones.
Thanks,
Nuv