Forum Discussion
@StarGaznI previously reported the same behaviour on PC with a Dualsense controller and has a video displaying the issue, it was already bad before the patch, but got even worse after it: https://answers.ea.com/t5/Technical-Issues-Bug-Reports/Trigger-Throttle-less-precise-since-patch/m-p/12660573/highlight/true#M1114
Instead of letting the user configure an upper dead-zone for controllers that might or might not be defect, they just seem to limit the amount of the trigger that can be utilized which is a very bad approach.
- 2 years ago
@dotazured It really sucks. It's hard enough as is on controller, and this makes it that much harder. I read a few of your responses under your post about slipping in low speed corners. I had that same problem until I moved my throttle dead zone to 30. Yes, you read that right. I find that the linearity setting I need to help my find 25% throttle more easily created too steep of a throttle curve later on in the trigger squeeze. The squeeze that used to be 50%, is now 25-30%, and my consistency has increased dramatically.