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Jano-SSCC's avatar
2 years ago

The game freezes and I have to force shutdown

Product: F1 23
Platform:PC
Please specify your platform model. PC
Summarize your bug THE GAME FREEZES WHILE I RUN AND I HAVE TO FORCE CLOSE
What is your 16 digit Report Code? No error message appears
Can you please provide the name of your current internet service provider?
Which area is the bug/glitch in? Single Player
Steps: How can we find the bug ourselves? Pasa tras 1 o 10 vueltas
What happens when the bug occurs? The image remains frozen and I have to force restart. On one occasion the game closed and returned to the desktop, but no error message appeared
What do you expect to see? Ser capaza de corre una carrera

I have played the game for more than 100 hours without problems, but I haven't played since October and since then I have changed GPU, CPU MB and changed from windows 10 to 11. Yesterday I tried to play but it is impossible to go more than 10 laps without it freezing the image, the speakers start to make a lot of noise and I am forced to force it off, it does not respond to anything and no error message appears. I've tried a thousand things and nothing works. I turn here desperate

Sorry, I put the hardware_settings_config file here, I can't put it any other way

<hardware_settings_config applyOOTB="false">
<cpu name="13th Gen Intel(R) Core(TM) i5-13400F" processors="12" processorStride="1" processorBinding="1"/>
<graphics_card deviceId="0x73DF" rating="3">
<resolution width="2560" height="1440" displayMode="1" vsync="false" vsyncInterval="auto" frameRateLimiterEnabled="true" frameRateLimiterValue="60">
<refreshRate numerator="60" denominator="1"/>
<windowPosition x="0" y="0"/>
<outputMonitor index="1"/>
<aspectRatio auto="true" width="0" height="0"/>
<hdr mode="0" peakNits="1000"/>
</resolution>
</graphics_card>
<motion>
<dbox enabled="true"/>
<udp enabled="false" broadcast="false" ip="127.0.0.1" port="20777" sendRate="20" format="2023" yourTelemetry="restricted" onlineNames="off"/>
</motion>
<antialiasing taa="true" checkerboard="false" cmaa2="false" dlss="false" cas="1" fsr="0" fsr2="0" xess="false"/>
<aa_quality value="0"/>
<aa_sharpness value="0.500000"/>
<dlss_g enabled="false"/>
<dynamicresolution_enabled value="false"/>
<dynamicresolution_target_fps value="0"/>
<dynamicresolution_profile deltaDown="0.05" percentageDown="0.95" deltaUp="0.01" percentageUp="0.9" alpha="0.95"/>
<dynamicresolution_min_scale value="0.5"/>
<ssao enabled="true" algorithm="4"/>
<ssrt enabled="true" quality="4"/>
<texture_streaming sizeInMiB="2048" texelDensityBias="0.0" concurrentTextureSwaps="1"/>
<led_display fanatecNativeSupport="true" sliProNativeSupport="false" sliProForceBrightness="127" thrustmasterLEDEnabled="true" thrustmasterDisplayEnabled="true" wootingRGBEnabled="false"/>
<anisotropic_filter level="16"/>
<lighting quality="3" volumetricFog="true" volumetricFogMapWidth="1920" volumetricFogMapHeight="1080"/>
<postprocess motionBlur="true" godRays="true" depthOfField="true" lensStreak="true" lensFlare="true" bloom="true" motionBlurV2="true"/>
<shadows enabled="true" skyShadowMapSize="2048" skyShadowCascadeCount="4" skyShadowLowLod="false" worldShadowMapSize="4096" skyShadowMap32Bits="true" nightShadowMapSize="4096" nightShadowCharacterCast="true" nightShadowSourceCount="4" sampling="3" spotShadowMapSize="2048" spotShadowSampling="3" crowdInShadows="true"/>
<particles enabled="true" distanceScale="1.0" rate="1.0" high="true"/>
<crowd distanceScale="0.4" billboardDistance="4000"/>
<vehicle_reflections envMapScale="2.0" envMapUpdateMode="alternate" envMapRenderMode="carsAndCharacters" cubeMapEnabled="true" cubeMapScale="2.0" cubeMapUpdateMode="all"/>
<mirrors mirrorsUpdateMode="both" mirrorsRenderMode="carsAndCharacters" treesInMirrors="true" crowdInMirrors="true" highDetailMirrors="true" highDetailTyresAndCar="true" particlesInMirrors="true"/>
<weather_effects rainSplashes="true" rainSheets="true" rainBeads="true" rainHigh="true" trackHeatHaze="true" planarReflectionsEnabled="true" planarReflectionsHQEnabled="true" planarReflectionsRangeScale="3.0" planarReflectionsRTScale="1.0" planarReflectionsMipTailBlur="true" proceduralCloudRTScale="4.0" proceduralCloudTiling="7" proceduralCloudQuality="1"/>
<ground_cover enabled="true" grassFlattening="true" drawDistance="120.0" meshes="true"/>
<trees useLOD0="true" distanceScale="0.2"/>
<hair enabled="true"/>
<skidmarks enabled="true" parallax="true"/>
<skidmarks_blending enabled="true"/>
<audio audioUpdateRate="2" audio_min_job_worker_threads="2" audio_max_job_worker_threads="8"/>
<async_compute enabled="true"/>
<cs_culling enabled="false"/>
<vendor_shader_pack enabled="true"/>
<replay_directory path=""/>
<rt_quality quality="2"/>
<rt_shadows enabled="false"/>
<rt_reflections enabled="false"/>
<rt_transparent_reflections enabled="false"/>
<rt_ao enabled="false"/>
<rt_ddgi enabled="false"/>
<rt_version version="1"/>
<vrs enabled="true"/>
<reflex mode="0"/>
<ser enabled="false"/>
<ca enabled="false"/>
</hardware_settings_config>

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