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Loxaiz's avatar
Loxaiz
Newcomer
2 months ago

Add more customisable AI difficulties (different settings for different parts)

   Add more customizable AI difficulties (different settings for different parts)

Hello Codemasters/EA Sports team,

I'd like to suggest an improvement to the AI difficulty system in F1 24 (and future F1 games) that I believe would greatly enhance the experience for players of all skill levels.

Currently, AI difficulty adjusts primarily their pace – how fast they are around the track. However, it would add much more depth and realism if AI difficulty were separated into two distinct sliders:

Pace Difficulty: How fast the AI drives, affecting lap times, cornering speed, straight-line speed, and consistency.

Racecraft Difficulty: How skillfully the AI engages in defending, overtaking, pit strategy, reacting to safety cars, and handling pressure.

This separation would allow players to:

Customize races based on the kind of challenge they want (e.g., fast AI but less aggressive, or moderate speed AI with intense race battles).

Tailor the experience more closely to real-life F1, where not all drivers are the fastest, but many excel at strategic racing and overtaking.

Increase replayability and better match personal driving styles (some players prefer clean racing; others want high-intensity duels).

It would also align well with your ongoing push toward making F1 a deeper, more authentic motorsport experience.

Thank you for considering this! I genuinely think this could be a game-changing feature for future F1 titles.

Kind regards,
Loxaiz

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