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Nellix82's avatar
Nellix82
Rising Ace
4 months ago

beta listens from steering wheel and full elite

when you open the beta start from the advice of those who run full elite with steering wheel and joypad forget about those with aids (no offense to anyone) because they will have totally different sensations taking you on a wrong line do not waste money on the now fake videos of real drivers who say wow because we don't fall for it anymore..... make the game more sim that falls and you will see that the sales return we racing fans want to play it not the suits the helmets the sponsors sign the trees the Las Vegas ball we don't care about anything.... trust your players  

8 Replies

  • This is not the best advice IF EA wants to bring in more players.

    The best testers may not be the best players and the proof is all the players that need to copy/paste a Esports setup. 

    Alot of people dont want to mess with the HOURS of testing to get a decent setup and go STRAIGHT to the forums and start crying how bad the game is.........watch the forums the 1st week of release! That ain't even enough time to figure out how the game works!

  • That’s a really silly elitist attitude, and shows that you do not understand the gaming industry at all. 
    This is the “official F1 game”. It’s not an independent racing game that may feature some licensed F1 content. It’s a game that needs to be accessible and enjoyable to all F1 fans regardless of age and ability. Like it or not, that’s a fact! 
    I’ve been playing F1 games since F1 World Grand Prix in 1997, and have played every single one of Codemasters F1 games for organised league racing, and I’m a HUGE nerd for the sport, and as much as I’d love this series to move towards being a “sim”, that’s simply an unrealistic expectation! 
    If you want a “Sim” then go get iRacing and invest in a few £G’s worth of setup. It’s as close as you’re going get outside of a real team’s simulator. You will not get that with an officially licensed game. That skill required to enjoy the game would put the vast majority of players off buying the game. You think it would increase sales? You’re mistaken! 
    For EA/CM to even be making these games requires an insane amount of financial backing from investors and shareholders, and they expect sales and a return on their investment. How do you do that? Make the game accessible to every single F1 fan out there. Not just those with time to spend mastering a sim handling model to even finish a 3 lap race! 
    It would be nice if EA just allowed Codemasters a little more flexibility to go back to creating solid F1 games like they used to. But they’ve paid a boatload of money to acquire the studio and they have to make the games profitable. That’s business! Nobody is making these games purely for you to enjoy. It’s a company!

  • EA_Groguet's avatar
    EA_Groguet
    Icon for Community Manager rankCommunity Manager
    4 months ago

    Hey there,

    Once the Beta starts, we will be able to collect feedback, but we will not prioritise feedback from players using X or Y devices. That wouldn't be fair at all.

    Instead, we will listen to well-structured feedback. Definitely, if reports start piling up about a certain feature, that will take priority, as the more people affected, the more critical something might be.

    -Groguet

  • Nellix82's avatar
    Nellix82
    Rising Ace
    4 months ago

    maybe you didn't read well or I explained myself badly... it's not that non-elite players shouldn't play... when you run with aids you have different sensations than those who run without and since most of them use them they risk giving suggestions out of line while those who don't use them will give an additional advantage to those who use them... for example if the traction without aids and off road maybe for those who use it it's fine so you create a contrast that will influence the direction of the developers... a game with more complex setups however will not prevent copy and paste from others but at least a game will make sense... the occasional player says it in the word itself for occasion... how do you explain the 40% drop in sales? if the game worked set up like this year totally arcade then I wasn't talking at all. I'm not interested in iracing but in the official cars then obviously everyone sees it in their own way. 

  • SDGMatt's avatar
    SDGMatt
    Seasoned Ace
    4 months ago

    I understand what you’re saying, but in order to make the game more accessible to everyone, from 40 year old Sim Racers like myself to the 5 year old kids discovering F1 and wanting to pretend to be Lando Norris on their Playstations, there needs to be a handling model that can accommodate every single type of player. That’s an insanely difficult balancing act. 
    The handling on these games lately is so far from realistic, and it never will be! It’s not iRacing! If you designed a handling model purely based on Non-Assisted players feedback and needs, I’m certain it would be too difficult for casual and younger players. The best way to achieve that balance is by including every type of player in the Beta test and coming to a compromise that caters to everyone, and feels and looks like how fans would ‘expect’ an F1 car to be when they watch it on TV, because that’s our only source of reference! 
    Also, none of us really know what it’s like to handle an F1 car. Even the Non-Assisted players, so what makes their feedback any more valuable? It’s never going to be a Sim! 

  • Nellix82's avatar
    Nellix82
    Rising Ace
    4 months ago

    I agree my friend but if you adjust the traction for an elite in automatic the kid who starts with aids will find a smooth traction not scraggly like we see on TV also the curbs are absent I don't think even the kid wants this or the absence of blistering or to be able to set a car to have a graduated wear based on the style instead of the preset from so many turns to that unpredictable weather instead of obvious we all want this..... 

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