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226 Replies
- IanM2823 months agoSeasoned Ace
@milky669You're definitely not alone. F124 is extremely poor compared to F121 and F123. I wasn't a fan of F122 which I thought was terrible, but still better than F124!
There are so many fundamentals they have got so wrong in this year's game. From the ground up they have made a complete and utter hash of it.
The only thing I enjoy in the game are wet races, the handling in the wet feels spot on, excellent. They have basically stripped the game bare, destroyed handling for controller players, decimated the store, created rubbish AI , TV replay sounds albeit sound great do not match the visuals, invisible bumps within some tracks, AI that have the same impossible acceleration out of the corners same as F122 and barge into you at race starts and lock wheels again same as F122.
Without doubt there is a common trend here. The team who made F122 also made F124. In future I honestly wouldn't bother, as in my opinion the other team who developed both F121 and F123 are miles ahead. That's why I'm more hopeful for F125.
EA are fixated on prioritising gimmicks and unrealistic content and it's simply not working. The sooner the better they realise this it will benefit everyone.
All we want as F1 fans is a game that actually represents F1 in real life. Not F1 world, not Fanzone (utterly pointless and a waste of time), no endless pairs of headphones and Puma shoes.
Make the handling suitable for all players.
Improve the AI.
Improve the sounds to match the visuals.
Improve the weather system.
Improve engineer chat.
Put in a helmet editor.
And for the love of god, test the damn thing for ridiculous bugs before release. - @IanM282 I fully agree with this proposal. I even don´t know what kind of game I´m playing. So many pointless "gimmicks" inside the game - totally pointless. Moreover: this kind of unrealistic content makes the overall gaming experience even worse not only from the player point of view, but also from the development focus and future patches and fixes.
Bring back the old F1 game design from the Geoff Crammond´s era. What we actually need is quite simple:
- online time trials
- online and offline customisable racing (week-end scenario)
- online and offline championship
- free run (where you can test everything without the outside pressures - even pit-stops, strategies and tactics, dry and wet setups, etc...)
That´s it. Very simple, but fully functional F1 gaming environment where the core of the F1 gameplay represents simple, but fully working environment for anyone.
Don´t get me wrong, I do not complain, I like the overall track design - it´s been significantly improved over time - I like it very much. Handling is fair enough even for players they prefer wheel and pedals - it´s good. I like the customisable camera setting - especially from the cockpit view - perfect! The sound was not bad at all, but now, after the last patch, the Ferrari engine is totally useless.
Look at the present EA WRC game - it´s been drastically improved over time and now, it´s amazing piece of software, it really is the best rally game on the market now, hence the F1 game is going the wrong way and the devs do not know how to get out of this neverending mess.
Please respect the loyal fanbase, focus on core gaming elements, improve the game accordingly and think twice before the next F1 release, because this one is really very bad indeed, almost unplayable at this stage. - IanM2823 months agoSeasoned Ace@ruksak Agreed, what Geoff Crammond did back in the day was simple but effective and worked with the absolute main priority being focused on F1 racing and not gimmicks.
I played GP2, GP3 and the final series GP4. Way ahead of their time. A friend of mine said as soon as EA took over the game would go rapidly downhill and he was not wrong.
Pointless unrealistic drivel does not belong in any F1 game. - @IanM282 Thats interesting because I have a total opposite opinion.
Because of all the bugs I bought the game a few weeks ago after a lot of patches.
I am very happy with the handling. I am experienced with a lot F1 games since F1 2012.
The handling is comprehensive, less understeery. The ai is way less aggressive than 2022! More fair when driving on in-Out laps.
And on top the decision about the career mode changes were great. This mode is much deeper and gives so much more opportunities to experience several seasons.
But I have to say me and my buddy drive only coop mode (50%) with driver assists with wheels. By the way: it seems games without assists are much less satisfied with the game than gamers with assists.
But I totally agree that reducing customization makes this overall totally unnecessary. The handling was great when it was released, so many content creators and F1 drivers liked it very much. I don't know why they even touched it. The different traction control settings were also right. Now it's too controller-heavy. As a steering wheel user, you have disadvantages. In all F1 games since F1 2019, everyone in our league was faster with the medium traction control than with the full. One managed to drive without it at all, all the others have now switched on the full and only switch to the medium when it rains. The differences are that serious.
Thanks man. I couldn't agree with what you said. And you're right, give it up with these gimmicks. Like Fanzone (what is that? A joke) Couldn't care one bit, F1 world to me, has potential to be good. But, not what it is with 24. At least with 23 there was a ton of content and it just kept coming and coming. The AI all had different liveries, etc. I literally have nothing in 24 to race, except build my career. I truly don't want to give EA sports a penny more, but I'm sure I'll fall victim to F125 when the time comes. Here's to hoping they make it right with that. The silence is infuriating from EA with all these complaints.
I can assure you that while it may seem like there is silence, every single comment is being read by the team
- LightPilgrim3 months agoSeasoned Scout
@Cpayne32 wrote:I can assure you that while it may seem like there is silence, every single comment is being read by the team
Just reading is a passive approach. I see a certain reality: what people write here and what is happening to the game, a complete disconnect. I am not even sure there is any value in sharing a well articulated and constructive feedback…there are many such replies here, but I did not see any reaction to is and I did not see any feedback being taken seriously. Ferrari engine is an example of late or the tyre deg.
- IanM2823 months agoSeasoned Ace
@LightPilgrimI'm absolutely convinced that although some of this thread may have been read, absolutely nothing will change. F125 requires a whole new approach in my opinion but with the core of the game working as it should.
The main problem here is that there seems to be a huge disconnect between what we as F1 fans would like in the game and what EA see as important.
If only they used their recourses better to improve the core base of the game and focused more on real F1 content related things, instead of this utterly awful fictional nonsense they keep drumming up.
It's more important to improve and fix a lot of the basic content that has become increasingly stale. I just wish to have the most realistic F1 racing and/or simulation available. Things that make EA Sports F1 not:
Tire management seems off. I never feel like I can truly control what tires I end up within the race. Tires seem too predetermined per each session but maybe this is realistic? Just feel like if I want to run what ever combination of tires and however many in each session and have too little "new" on race day would be of my own choosing. Or choose what tires I want to hand back.
It amazes me something like following official rules and guidelines such as track limits isn't accurate. 3 second penalties? 3 track limit warnings and the 4th is a 3 second penalty in F1 224 and that came from where? You call that realistic? Penalties seem so inconsistent too for collisions. I'm rammed in a side pod, sent into a spin, forced off the track, stuck on the AI's car as they continue to turn in and they get a warning at best.
The AI just seems basic at best. Sometimes they leave a cars width, other times they keep plowing into your side pod after a late dive into the braking zone. Realistic AI based on both team and driver performance as well. Racing Alonso in the top 10, sure. Stroll constantly up there with Alonso? Seems like when one team has a strong car both drivers are equally strong. Clearly isn't the case in real life like AM and Red Bull... But the basic AI along with the made up 3 second penalties and inconsistent collision penalties are my biggest frustrations with the game and a game shouldn't make me frustrated while tying to enjoy a race with a friend.
Better 2 player career. Why can't both upgrade parts? Auto recovery is a joke. Was reset onto or into the path of another car and instantly got a 10-second penalty.
Multiple real-life team liveries to choose from. Not just one or limited time liveries. Hated the white Red Bull or Monza Ferrari liveries being available for just a week or 2, though not specific to just F1 2024 clearly. I really want to see and race consistently with the real McLaren Chrome livery for example, or in 2022 I wanted to use the McLaren Future Mode. But have never seen either of these in game. Unless I missed a limited time reward. I get some specialty liveries are behind F1 World Challenges but also maybe after that limited time make them available for purchase? Even not being a Mercedes fan I would purchase the 2024 Singapore livery to use in career. Or VCARB in Miami. I wish I could view every livery ever available and how to unlock it or purchase it.
Want adjustments to downforce to affect the visual appearance of the rear wing. It appears changing the aero settings don't change the physical appearance of the car. Again not realistic.
Sometimes I gotta ask if the developers are F1 fans, have watched a race or season? Just so many differences between real racing and the game. Yet what would keep me coming back and would be willing to spend more money (on say a deluxe version) would be more realism and more liveries. I currently want to spend the least currently with the state of realism and lack of real liveries. I don't want any of these fantasy ones in F1 World.
Just a few thoughts I have.
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