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SlendermanXXI's avatar
SlendermanXXI
Rising Traveler
24 days ago

Custom Calendars & New/Classic Circuits?!

We're in 2025 and there's still no way to completely customise the calendar to how we want it?! I'm so tired of the 10/16/24 options, allow us to completely customise our race seasons, we should be able to choose how many tracks we want in the season and where they're placed just like you can do online, it's so stupid that this is still not a thing in F1 games, also where the hell are classic tracks?! the game becomes so boring after 1-2 seasons because it's just the same tracks over and over again, why alongside with the custom calendars can't we have tracks returning so you can add them from S2 onwards, we need these sorts of content updates to keep the game's lifecycle, where is Sepang, Hockenheimring, Nürburgring, Circuit Paul Ricard, Istanbul Park, Bahrain Outer layout etc? also we should get some tracks added to the game for the first time like Kyalami, Magny-Cours and I'm sure there's plenty of others that people want to see in the game, I'm so tired of having such basic content brought to us every single year, there's no replayability on F1 games unless you use mods and even then it's getting difficult, please EA/Codemasters we really need these things brought to the F1 game, instead we get "reversed circuits" when we DON'T need them, such a stupid and pointless addition to the game, how about you actually listen to your community and give us what we want?! these games are going to continue to die out if the content continues to be mediocre, so much could be done with the F1 games and yet it's just constantly abandoned every single year with basic updates being brought to us.

6 Replies

  • To put it simply, its licensing issues that prevents those tracks to be added. Plus adding in 6 tracks that will likely have changed in some ways since being in the game on top of a requirement for them to be working on a new car model for the upcoming regulation changes and madrid too. Its just unrealistic.

    As Magny-Cours and Kyalami are not FIA Grade 1 tracks, FOM may not allow them in the game.

    Completely agree on the calendar as its something i and many others have been asking for multiple times now

  • DavidRacero4's avatar
    DavidRacero4
    Seasoned Adventurer
    24 days ago

    faire la saison 2 avec les circuits dans l'ordre que l'on veux et pourquoi pas faire deux Foix la même course pour remplacer les courses que l'on n'aime pas et surtout rajouter l'option choix de la météo! 👍

  • SlendermanXXI's avatar
    SlendermanXXI
    Rising Traveler
    24 days ago

    Licensing shouldn't be much of a problem anymore, we've had huge breakthroughs with plenty of things being added to the game over the years ever since Liberty Media took over in F1, also it wasn't that long ago we had the ability to have Paul Ricard, Shanghai and Portimao on our calendars after S1 so I'm still unsure on why this can't be done but with a wider range of circuits, it's down to them to put the effort into their game to provide bigger content drops throughout the game cycle, they could even add it as DLC that you can purchase, I understand adding tracks that haven't been in F1 for a long time or have never been in F1 but surely circuits that have been used in F1 in the last say 10 years should be brought to the game 

  • They don't listen to us about this; I don't know what the hell these licenses are. In practically every EA game, we can change things. We transfer players, we change teams in the FC leagues. It would be great if we could change driver ratings, team strengths, transfer drivers to other teams, and have different tracks. But I honestly don't see that happening.

  • AEF251's avatar
    AEF251
    Seasoned Ace
    24 days ago

    The fact they gave us reversed circuits instead of keeping Portugal tells you the licensing is probably an issue. As for changing the order of the tracks, Bahrain used to pay a premium to be first, that might have extended to the game too. Of course I’d love to do Montreal in the snow as the season opener…

  • Licences are licences. You can't just say "ah, we had it before recently so it should be okay".  I work in a massive company and licences are still a pain in the backside for us so Liberty coming along doesn't immediately mean licensing is incredibly simple now. It might not even have changed anything at all.   When they expire, that's it and it's hard and fast with no grey areas.   I completely agree that it'd be better to have more circuits in the game, but it depends what it comes as a compromise for, because something will always be compromised in order to achieve the inclusion. Is it quality inclusion elsewhere in the game?  Could we afford to lose F1 World or Braking Point?   Or, more seriously, if you need to pay for licences then is that money-saving achieved by making redundancies?      

    In terms of circuits; I don't miss Portimao. Paul Ricard is marginally better but not a deal-breaker for me.   The tracks i'd want are over a decade old and they'd have to redo the track designs to relate to the current cars.    I do wonder what tracks people would want though. Africa to complete the realistic continents (and it feels like F1 may have some appetite to do such a thing in real-life so they could look at getting that track in F1 games for future) and maybe another in South America?  Buenos Aires seems the best option but I don't see F1 going back to Argentina until a competent driver comes from there and the best since Reutemann in the 80s is Mazzacane... so that's not happening anytime soon in real-life, so why would you bother to spend all that time integrating a circuit in the game that will never be used in a real season?   I'd like Germany but there's probably enough European circuits, so similar with Turkey. Same with USA and the Middle East having a fair representation already.   So it's Kyalami from Africa. Malaysia/India to get one more Asian? 
    I suppose you could circumvent the over-saturation of certain locale by saying they're only interchangeable with same locale? For example, by saying you have to replace a European race with another European race and an Asian race with another Asian race.    That way it can take its exact place in the calendar too.  For example, if you replace Zandvoort with Hockenheim then Hockenheim is exactly where Zandvoort was. 

    In terms of changing season lengths, i'd assume permutations of faults/bugs/errors would be a contributing cause.  The fewer variables you have, the easier it is to track and squash bugs.  However, if your playerbase has drastically different game setups then it's a logistical nightmare unless you have a large team.   Instead of 3 career lengths, you'd suddenly have alot more. If you have a 19-race season and a bug occurs then do problems only occur when a season length of 19 races?  Or will it happen with other lengths?   The investigation period would suddenly take longer and then the fanbase will just moan that things take too long.  It's lose-lose.
    Even performance growth would need to change relative to it. For example; Currently if there's 24 races then you have a general reference for car development to each other.  If you have 16 races then it's just 2/3 of that and 8 races is 1/3 so the growth is all relative to each other.   But say you want 17 races in your season, suddenly the growth is 17/24 and the development of each team is erratic as it would flow over into each season that may have regulation changes that conflict.  There'd also be giant gaps in the calendar that need filling with the social events. 
    It's just the inclusion of the sheer amount of additional variables that I think is the issue.   It'd be nice to move circuit calendar orders though and I'm not a masssive subscriber to the fact "oh the weather wouldn't work to have a race at Silverstone in November as the temperature and weather is wrong".  It's a game. It's not supposed to be real. 

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